最新CG资源素材下载
专业CG分享平台

Maya三维游戏人物绑定教程 Character Rigging in Maya for Game Production 中文/英文字幕

加入VIP会员


用一个三维游戏人物绑定实例来讲解Maya的pose系统、各种绑定工具,绑定的原则等,可以熟悉掌握各种模型绑定的方法

In this set of lectures, Axel will effectively demystify the “art” of character rigging as well as provide a production-like set of scripted tools to work with. Using the provided scripted tools, Axel demonstrates the benefits of a multi-pose approach to skeleton setup. The separation of deformation and control hierarchies is also used and in conjunction with the pose system, provides the flexibility to easily go back to the bind pose and make changes. Through the process, he details the importance of keeping joint chains planar as well as keeping the joint rotations zeroed out, while showing you how to achieve this through a number of production tricks. Once the joints are all properly mapped, he then moves on to creating the control rig for the character. The next phase involves setting up controls like stretchy IK for the spine, IK and FK with blending for arms and legs, and foot/reverse foot controls. Once the controls are created, Axel wraps things up by generating curve controls for the animators to quickly grab and work with.

教程说明:

  • 格      式:MP4
  • 工      程:包含工程文件
  • 所用软件:Maya
  • 分 辨 率:高清1920×1080
  • 时      长:5小时
  • 语言字幕:英语发音,AI精翻中文/英文字幕
  • 大      小:3.28GB

有很多高仿网站和淘宝店铺,都是假冒的,谨防受骗上当~

付费素材都是站长测试过的,保证可用,有问题请联系站长,负责解决

资源下载资源下载价格15元立即支付  或  升级VIP后免费

客服联系方式:   微信 lookoc    |    QQ 2943711249

赞(0) 打赏
未经允许不得转载:天天素材网 » Maya三维游戏人物绑定教程 Character Rigging in Maya for Game Production 中文/英文字幕

天天素材,最专业的CG资源互动平台

商业合作联系我们